The Landing Game

The Landing Game was originally an experiment I was doing to simulate the forces that act on a plane with “real physics”. Then I couldn’t do that so it kind of turned into a game. Because it wasn’t planned I did a bit of the famous spaghetti coding :-)

Though The Landing Game only has 1 level (lol), I learned a bit about game design. One of the most difficult aspects is getting the difficulty right. Too difficult is frustrating and too easy is just boring. I got some friends to test it and the general feedback was - toooo hard. Furthermore, the instructions were not that clear. I ‘m a huge flight sim fan so it was ok for me. That’s why it’s important to do testing.

Anyway you can play the game here. I haven’t fixed up the difficulty yet because I’m pretty busy preparing to go overseas - so I guess you better be up for the challenge!

hehe

Just showing you that it is actually possible to land the plane even at this difficulty!If you’ve played flight sim before then you might find it easier.
TIP: Remember to flare the plane and keep your eye of the Vert Speed indicator. For more info on flaring, see the wikipedia page on Landing.

EDIT: The game has now been made a lot easier after overwhelming feedback that the game was far too difficult and even “impossible”. Now it might be a bit too easy. The main problem is that it only has 1 level! With multiple levels I can gradually make it harder each level. But, I don’t really have time to work on this anymore so I’m leaving the game in its current form indefinitely.

  1. Andrew Chen says:

    How do I get ahold of you? Didn’t find an email.

    Write me back please. voodoo at gmail.

  2. Andrew Chen says:

    Oh, and here’s my blog:
    http://andrewchenblog.com

    Thanks :-)

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